VenomEngine
Cross-Platform Modern Graphics Engine
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The project can be compiled using Bazel. Follow the instructions for your platform.
Use the following commands:
Ensure you know which windowing system you are using (X11
or Wayland
). The default setup is based on X11
.
Modify the following Bazel BUILD
files:
/lib/GLFW/BUILD
: Comment every instance of "-D_GLFW_X11"
and uncomment "-D_GLFW_WAYLAND"
./lib/vulkan/BUILD
: Comment every instance of "-D_GLFW_X11"
and uncomment "-D_GLFW_WAYLAND"
.