VenomEngine
Cross-Platform Modern Graphics Engine
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venom::common::Light Member List
This is the complete list of members for
venom::common::Light
, including all inherited members.
_3Drotation
(defined in
venom::common::Transform3D
)
venom::common::Transform3D
_modelMatrix
(defined in
venom::common::Transform3D
)
venom::common::Transform3D
protected
_pitch
(defined in
venom::common::Transform3D
)
venom::common::Transform3D
_position
(defined in
venom::common::Transform3D
)
venom::common::Transform3D
protected
_roll
(defined in
venom::common::Transform3D
)
venom::common::Transform3D
_rotationQuat
(defined in
venom::common::Transform3D
)
venom::common::Transform3D
protected
_UpdateRotationQuat
() (defined in
venom::common::Transform3D
)
venom::common::Transform3D
protected
_yaw
(defined in
venom::common::Transform3D
)
venom::common::Transform3D
GetColor
() const (defined in
venom::common::Light
)
venom::common::Light
inline
GetDirection
() const (defined in
venom::common::Light
)
venom::common::Light
inline
GetDirectionPtr
() (defined in
venom::common::Light
)
venom::common::Light
inline
GetForwardVector
() const (defined in
venom::common::Transform3D
)
venom::common::Transform3D
inline
GetIntensity
() const (defined in
venom::common::Light
)
venom::common::Light
inline
GetIntensityPtr
() (defined in
venom::common::Light
)
venom::common::Light
inline
GetModelMatrix
() (defined in
venom::common::Transform3D
)
venom::common::Transform3D
GetPosition
() const (defined in
venom::common::Transform3D
)
venom::common::Transform3D
inline
GetRadius
() const (defined in
venom::common::Light
)
venom::common::Light
inline
GetRightVector
() const (defined in
venom::common::Transform3D
)
venom::common::Transform3D
inline
GetRotation
() (defined in
venom::common::Transform3D
)
venom::common::Transform3D
GetRotationQuat
() const (defined in
venom::common::Transform3D
)
venom::common::Transform3D
inline
GetShaderStruct
() const (defined in
venom::common::Light
)
venom::common::Light
inline
GetType
() const (defined in
venom::common::Light
)
venom::common::Light
inline
GetUpVector
() const (defined in
venom::common::Transform3D
)
venom::common::Transform3D
inline
HasPositionChanged
() (defined in
venom::common::Transform3D
)
venom::common::Transform3D
Light
() (defined in
venom::common::Light
)
venom::common::Light
LookAt
(const vcm::Vec3 &target) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
Move
(const vcm::Vec3 &delta) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
MoveForward
(const float delta) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
inline
MoveRight
(const float delta) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
inline
MoveUp
(const float delta) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
inline
operator=
(const Transform3D &other) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
operator=
(Transform3D &&other) noexcept (defined in
venom::common::Transform3D
)
venom::common::Transform3D
Rotate
(const vcm::Vec3 &rotation) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
RotateAround
(const vcm::Vec3 &target, const vcm::Vec3 &planeNormal, float angle)
venom::common::Transform3D
RotatePitch
(float angle) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
RotateRoll
(float angle) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
RotateYaw
(float angle) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
SetColor
(const vcm::Vec3 &color) (defined in
venom::common::Light
)
venom::common::Light
inline
SetDirection
(const vcm::Vec3 &direction) (defined in
venom::common::Light
)
venom::common::Light
inline
SetIntensity
(const float intensity) (defined in
venom::common::Light
)
venom::common::Light
inline
SetPitch
(float angle) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
SetPosition
(const vcm::Vec3 &position) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
SetRadius
(const float radius) (defined in
venom::common::Light
)
venom::common::Light
inline
SetRoll
(float angle) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
SetRotation
(const vcm::Vec3 &rotation) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
SetType
(const LightType type) (defined in
venom::common::Light
)
venom::common::Light
inline
SetYaw
(float angle) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
Transform3D
() (defined in
venom::common::Transform3D
)
venom::common::Transform3D
Transform3D
(const Transform3D &other) (defined in
venom::common::Transform3D
)
venom::common::Transform3D
Transform3D
(Transform3D &&other) noexcept (defined in
venom::common::Transform3D
)
venom::common::Transform3D
UpdateModelMatrix
() (defined in
venom::common::Transform3D
)
venom::common::Transform3D
~Light
() override (defined in
venom::common::Light
)
venom::common::Light
~Transform3D
() (defined in
venom::common::Transform3D
)
venom::common::Transform3D
virtual
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