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void | SetType (const LightType type) |
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const LightType & | GetType () const |
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void | SetColor (const vcm::Vec3 &color) |
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const vcm::Vec3 & | GetColor () const |
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void | SetIntensity (const float intensity) |
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const float & | GetIntensity () const |
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float * | GetIntensityPtr () |
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void | SetRadius (const float radius) |
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const float & | GetRadius () const |
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void | SetDirection (const vcm::Vec3 &direction) |
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float * | GetDirectionPtr () |
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const vcm::Vec3 & | GetDirection () const |
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LightShaderStruct | GetShaderStruct () const |
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| Transform3D (const Transform3D &other) |
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Transform3D & | operator= (const Transform3D &other) |
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| Transform3D (Transform3D &&other) noexcept |
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Transform3D & | operator= (Transform3D &&other) noexcept |
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void | SetPosition (const vcm::Vec3 &position) |
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void | Move (const vcm::Vec3 &delta) |
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void | MoveForward (const float delta) |
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void | MoveRight (const float delta) |
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void | MoveUp (const float delta) |
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const vcm::Vec3 & | GetPosition () const |
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bool | HasPositionChanged () |
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void | SetRotation (const vcm::Vec3 &rotation) |
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void | SetYaw (float angle) |
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void | SetPitch (float angle) |
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void | SetRoll (float angle) |
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void | RotateYaw (float angle) |
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void | RotatePitch (float angle) |
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void | RotateRoll (float angle) |
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void | Rotate (const vcm::Vec3 &rotation) |
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const vcm::Quat & | GetRotationQuat () const |
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const vcm::Vec3 & | GetRotation () |
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void | RotateAround (const vcm::Vec3 &target, const vcm::Vec3 &planeNormal, float angle) |
| Rotates around the target on the given planeNormal by the given angle.
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void | LookAt (const vcm::Vec3 &target) |
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vcm::Vec3 | GetForwardVector () const |
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vcm::Vec3 | GetUpVector () const |
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vcm::Vec3 | GetRightVector () const |
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void | UpdateModelMatrix () |
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const vcm::Mat4 & | GetModelMatrix () |
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void | _UpdateRotationQuat () |
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vcm::Vec3 | _position |
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vcm::Quat | _rotationQuat |
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union { | |
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vcm::Vec3 _3Drotation | |
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struct { | |
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float _yaw | |
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float _pitch | |
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float _roll | |
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} | | |
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}; | | |
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vcm::Mat4 | _modelMatrix |
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The documentation for this class was generated from the following files:
- /Users/kevinpruvost/Bossing/Perso/VenomEngine/lib/common/include/venom/common/Light.h
- /Users/kevinpruvost/Bossing/Perso/VenomEngine/lib/common/src/Light.cc