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void | _GUI (const Entity entity) override |
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void | Init (Entity entity) override |
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void | Update (Entity entity) override |
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bool | CanRemove (Entity entity) override |
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vc::String | _GetComponentTitle () override |
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void | SetPosition (const vcm::Vec3 &position) |
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void | Move (const vcm::Vec3 &delta) |
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void | MoveForward (const float delta) |
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void | MoveRight (const float delta) |
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void | MoveUp (const float delta) |
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const vcm::Vec3 & | GetPosition () const |
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void | SetYaw (float angle) |
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void | SetPitch (float angle) |
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void | SetRoll (float angle) |
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void | SetRotation (const vcm::Vec3 &rotation) |
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void | SetRawRotation (const vcm::Vec3 &rotation) |
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void | RotateYaw (float angle) |
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void | RotatePitch (float angle) |
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void | RotateRoll (float angle) |
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void | Rotate (const vcm::Vec3 &rotation) |
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const vcm::Quat & | GetRotationQuat () const |
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const vcm::Vec3 & | GetRotation () const |
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vcm::Vec3 | GetForwardVector () const |
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vcm::Vec3 | GetUpVector () const |
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vcm::Vec3 | GetRightVector () const |
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void | RotateAround (const vcm::Vec3 &target, const vcm::Vec3 &planeNormal, float angle) |
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const vcm::Mat4 & | GetViewMatrix () const |
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vcm::Mat4 & | GetViewMatrixMut () |
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void | SetPerspective (float fovY, float aspectRatio, float nearPlane, float farPlane) |
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const vcm::Mat4 & | GetProjectionMatrix () const |
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void | SetFieldOfView (float fovY) |
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float | GetFieldOfView () const |
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void | SetAspectRatio (float aspectRatio) |
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float | GetAspectRatio () const |
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void | SetNearPlane (float nearPlane) |
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float | GetNearPlane () const |
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void | SetFarPlane (float farPlane) |
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float | GetFarPlane () const |
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void | LookAt (const vcm::Vec3 &target) |
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void | SetFocusEntity (vc::Entity entity) |
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vc::Entity | GetFocusEntity () const |
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void | RemoveFocusEntity () |
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vc::String | GetComponentTitle () |
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| PluginObjectImplWrapper (PluginObjectImpl *impl) |
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| PluginObjectImplWrapper (const PluginObjectImplWrapper &other) |
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PluginObjectImplWrapper & | operator= (const PluginObjectImplWrapper &other) |
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| PluginObjectImplWrapper (PluginObjectImplWrapper &&other) |
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PluginObjectImplWrapper & | operator= (PluginObjectImplWrapper &&other) |
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PluginObjectImpl * | GetImpl () |
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const PluginObjectImpl * | GetImpl () const |
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const PluginObjectImpl * | GetConstImpl () const |
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bool | IsImplInitialized () const |
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void | Destroy () |
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Camera class Classic layout with position, rotation and projection matrices.