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VenomEngine
Cross-Platform Modern Graphics Engine
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Contains all the mesh's data and is the main high-level interface for the user. More...
#include <Mesh.h>
Public Member Functions | |
void | SetMaterial (const Material &material) |
Assigns Material to mesh. | |
bool | HasMaterial () const |
Checks if the mesh has a Material assigned. | |
const Material & | GetMaterial () const |
Returns the Material assigned to the mesh. | |
void | Draw () const |
Draws the mesh. | |
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PluginObjectWrapper (PluginObject *impl) | |
PluginObjectWrapper (const PluginObjectWrapper &other) | |
PluginObjectWrapper & | operator= (const PluginObjectWrapper &other) |
PluginObjectWrapper (PluginObjectWrapper &&other) | |
PluginObjectWrapper & | operator= (PluginObjectWrapper &&other) |
PluginObject * | GetImpl () |
const PluginObject * | GetImpl () const |
const PluginObject * | GetConstImpl () const |
bool | IsImplInitialized () const |
void | Destroy () |
Friends | |
class | ModelImpl |
Additional Inherited Members | |
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PluginObject * | _impl |
Contains all the mesh's data and is the main high-level interface for the user.
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Assigns Material to mesh.
material |