|
enum | SetsIndex {
SETS_INDEX_MODEL_MATRICES = 0
, SETS_INDEX_CAMERA = 1
, SETS_INDEX_TEXTURES = 2
, SETS_INDEX_SAMPLER = 3
,
SETS_INDEX_MATERIAL = 4
, SETS_INDEX_SCENE = 5
, SETS_INDEX_PANORAMA = 6
, SETS_INDEX_LIGHT = 7
} |
|
|
static void | UpdateDescriptor (const SetsIndex index, const int binding, const void *data, const size_t size, const size_t offset=0) |
|
static vcm::Mat4 * | GetAllModelMatrixBuffer () |
|
static vcm::Mat4 * | GetModelMatrixBuffer () |
|
static size_t | GetAllModelMatrixBytesSize () |
|
static void | ReleaseModelMatrixBuffer (const vcm::Mat4 *mat) |
|
static int | GetModelMatrixBufferId (const vcm::Mat4 *mat) |
|
static int | BindTexture () |
|
static void | UnbindTexture (int id) |
|
static void | SetMaxTextures (uint32_t maxTextures) |
|
static int | GetMaxTextures () |
|
static bool | UsingLargeBindlessTextures () |
|
static bool | HasCachedObject (const std::string &path) |
| Checks if an object is in the cache.
|
|
static SPtr< GraphicsCachedResource > | GetCachedObject (const std::string &path) |
| Gets a cached object from the graphics cache.
|
|
static const std::unordered_map< std::string, std::shared_ptr< GraphicsCachedResource > > & | GetCachedObjects () |
| Gets all cached objects.
|
|
|
virtual void | Destroy () override |
| /!\ THIS FUNCTION MUST BE CALLED FOR DESTRUCTION, DO NOT USE delete
|
|
| PluginObject (const PluginType type) |
|
PluginType | GetType () const override |
|
template<class T > |
T * | DAs () |
|
template<class T > |
const T * | DAs () const |
|
static void | _SetInCache (const std::string &path, const SPtr< GraphicsCachedResource > &object) |
| Sets an object in the cache.
|
|
static void | _SetCacheSize (size_t size) |
| Adds cache size to avoid unnecessary additional allocations.
|
|
static void | _AddCacheSize (size_t size) |
| Adds cache size to avoid unnecessary additional allocations.
|
|
The documentation for this class was generated from the following files: