VenomEngine
Cross-Platform Modern Graphics Engine
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Additional Inherited Members | ||
Public Member Functions inherited from venom::common::CameraImpl | ||
const vcm::Mat4 & | GetViewMatrix () | |
void | SetPerspective (float fovY, float aspectRatio, float nearPlane, float farPlane) | |
const vcm::Mat4 & | GetProjectionMatrix () | |
void | SetFieldOfView (float fovY) | |
float | GetFieldOfView () const | |
void | SetAspectRatio (float aspectRatio) | |
float | GetAspectRatio () const | |
void | SetNearPlane (float nearPlane) | |
float | GetNearPlane () const | |
void | SetFarPlane (float farPlane) | |
float | GetFarPlane () const | |
void | LookAt (const vcm::Vec3 &target) | |
Public Member Functions inherited from venom::common::PluginObjectImpl | ||
template<class T > | ||
T * | As () | |
template<class T > | ||
const T * | As () const | |
template<class T > | ||
T * | ConstAs () const | |
template<class T > | ||
T * | RAs () | |
template<class T > | ||
const T * | RAs () const | |
void | IncRefCount () | |
void | DecRefCount () | |
Public Member Functions inherited from venom::common::IPluginObject | ||
Public Member Functions inherited from venom::common::GraphicsPluginObject | ||
virtual void | Destroy () override | |
/!\ THIS FUNCTION MUST BE CALLED FOR DESTRUCTION, DO NOT USE delete | ||
Public Member Functions inherited from venom::common::PluginObject | ||
PluginObject (const PluginType type) | ||
PluginType | GetType () const override | |
template<class T > | ||
T * | DAs () | |
template<class T > | ||
const T * | DAs () const | |
Public Member Functions inherited from venom::common::Transform3D | ||
Transform3D (const Transform3D &other) | ||
Transform3D & | operator= (const Transform3D &other) | |
Transform3D (Transform3D &&other) noexcept | ||
Transform3D & | operator= (Transform3D &&other) noexcept | |
void | SetPosition (const vcm::Vec3 &position) | |
void | Move (const vcm::Vec3 &delta) | |
void | MoveForward (const float delta) | |
void | MoveRight (const float delta) | |
void | MoveUp (const float delta) | |
const vcm::Vec3 & | GetPosition () const | |
bool | HasPositionChanged () | |
void | SetRotation (const vcm::Vec3 &rotation) | |
void | SetYaw (float angle) | |
void | SetPitch (float angle) | |
void | SetRoll (float angle) | |
void | RotateYaw (float angle) | |
void | RotatePitch (float angle) | |
void | RotateRoll (float angle) | |
void | Rotate (const vcm::Vec3 &rotation) | |
const vcm::Quat & | GetRotationQuat () const | |
const vcm::Vec3 & | GetRotation () | |
void | RotateAround (const vcm::Vec3 &target, const vcm::Vec3 &planeNormal, float angle) | |
Rotates around the target on the given planeNormal by the given angle. | ||
void | LookAt (const vcm::Vec3 &target) | |
vcm::Vec3 | GetForwardVector () const | |
vcm::Vec3 | GetUpVector () const | |
vcm::Vec3 | GetRightVector () const | |
void | UpdateModelMatrix () | |
const vcm::Mat4 & | GetModelMatrix () | |
Static Public Member Functions inherited from venom::common::GraphicsPluginObject | ||
static bool | HasCachedObject (const std::string &path) | |
Checks if an object is in the cache. | ||
static SPtr< GraphicsCachedResource > | GetCachedObject (const std::string &path) | |
Gets a cached object from the graphics cache. | ||
static const std::unordered_map< std::string, std::shared_ptr< GraphicsCachedResource > > & | GetCachedObjects () | |
Gets all cached objects. | ||
Public Attributes inherited from venom::common::Transform3D | ||
Protected Member Functions inherited from venom::common::Transform3D | ||
void | _UpdateRotationQuat () | |
Static Protected Member Functions inherited from venom::common::GraphicsPluginObject | ||
static void | _SetInCache (const std::string &path, const SPtr< GraphicsCachedResource > &object) | |
Sets an object in the cache. | ||
static void | _SetCacheSize (size_t size) | |
Adds cache size to avoid unnecessary additional allocations. | ||
static void | _AddCacheSize (size_t size) | |
Adds cache size to avoid unnecessary additional allocations. | ||
Protected Attributes inherited from venom::common::Transform3D | ||
vcm::Vec3 | _position | |
vcm::Quat | _rotationQuat | |
union { | ||
vcm::Vec3 _3Drotation | ||
struct { | ||
float _yaw | ||
float _pitch | ||
float _roll | ||
} | ||
}; | ||
vcm::Mat4 | _modelMatrix | |