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VenomEngine
Cross-Platform Modern Graphics Engine
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#include <venom/vulkan/plugin/graphics/GraphicsPlugin.h>#include <venom/vulkan/VulkanApplication.h>#include <venom/vulkan/plugin/graphics/Buffer.h>#include <venom/vulkan/plugin/graphics/Model.h>#include <venom/vulkan/plugin/graphics/Mesh.h>#include <venom/vulkan/plugin/graphics/Material.h>#include <venom/vulkan/plugin/graphics/Texture.h>#include <venom/vulkan/plugin/graphics/Camera.h>#include <venom/vulkan/plugin/graphics/GUI.h>#include <venom/vulkan/plugin/graphics/RenderingPipeline.h>#include <venom/vulkan/plugin/graphics/RenderTarget.h>#include <venom/vulkan/plugin/graphics/ShaderPipeline.h>#include <venom/vulkan/plugin/graphics/Skybox.h>#include <venom/vulkan/plugin/graphics/Light.h>#include <venom/vulkan/plugin/graphics/RenderPass.h>#include <venom/vulkan/plugin/graphics/ShaderResourceTable.h>Namespaces | |
| namespace | venom |
| Contains the entirety of the code of the VenomEngine project. | |
| namespace | venom::vulkan |
| Encapsulation of Vulkan for the front end of VenomEngine. | |
Functions | |
| EXPORT vc::GraphicsPlugin * | createGraphicsPlugin () |
Project: VenomEngine