VenomEngine
Cross-Platform Modern Graphics Engine
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Contains all the mesh's data and is the main high-level interface for the user. More...
#include <Model.h>
Public Member Functions | |
Model (const char *path) | |
void | Draw () |
vc::Error | ImportModel (const char *path) |
const std::vector< vc::Mesh > & | GetMeshes () const |
Public Member Functions inherited from venom::common::PluginObjectImplWrapper | |
PluginObjectImplWrapper (PluginObjectImpl *impl) | |
PluginObjectImplWrapper (const PluginObjectImplWrapper &other) | |
PluginObjectImplWrapper & | operator= (const PluginObjectImplWrapper &other) |
PluginObjectImplWrapper (PluginObjectImplWrapper &&other) | |
PluginObjectImplWrapper & | operator= (PluginObjectImplWrapper &&other) |
PluginObjectImpl * | GetImpl () |
const PluginObjectImpl * | GetImpl () const |
const PluginObjectImpl * | GetConstImpl () const |
bool | IsImplInitialized () const |
void | Destroy () |
Additional Inherited Members | |
Protected Attributes inherited from venom::common::PluginObjectImplWrapper | |
PluginObjectImpl * | _impl |
Contains all the mesh's data and is the main high-level interface for the user.